“The X Life Game has quickly become a necessity in the classroom for myself and my students. They look forward to DPA and the game, moving with their favourite characters, and earning rewards chosen by them, that promote teamwork and a healthy lifestyle.”
X Life is a fun and easy way to help school communities build positive and healthy behavioursRequest Access
schools and families build positive, healthy and energizing life habits.
Seamless classroom integration allows teachers to easily help their students become energized global citizens with 21st century skills.
Mindfulness, experiential learning and other modern, evidence-based tools help schools promote mental health while teaching their students positive values.
Energizing video and audio challenges deliver engaging activities into the classroom and family home. The more kids play, the more they're rewarded!
Classes choose positive values together and learn how to follow them. Rewards are earned when those values are demonstrated!
Teachers can instantly share media and accomplishments with their school community, including parents and other classes!
Built for School Communities
X Life gives entire school communities the power to participate, measure impact and have fun. Teachers and school administrators can track class progress and determine specific values they want to focus on.
Parents can follow their children's progress in school as they learn important life skills, and continue the learning at home. And of course, kids get to learn, grow and have fun.
“I not only use the X Life Game for daily physical activity, but for classroom management, character education, and to help build a safe and cooperative classroom community.”
“The mindfulness moments allow the class to wind down from their movements, and reflect on the questions the game presents to them. The mateship discussions and reflections are questions that we connect to our every day behaviours. They are relevant to the social studies and health curriculum, and help my students think more critically about how movement makes them feel, and about their actions and behaviours as a team.”
“The X Life Game is easy to use, and provides a great variety of activities. The activities are fun, easy to follow, and challenge the students to try new things. The students look forward to finding out what their next movement activity will be, completing quests, and earning badges.”
“The students are highly motivated by earning points for their physical activity, and are regulating their behaviours in order to play the game, and earn the highest score on each activity that they can. It is great to be able to use movement as a reward for daily classroom behaviours, and to have the class working as a team. We are able to take the lessons learned from the X Life Game, and apply it to our actions and behaviours in the classroom.”
Ready to transform your school?
Apply to be among the first beta users of X Life today.Request Access